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AI Insights · Timothy · July 2024

Top 5 Hypercasual Games on Android in Belgium - Q2 2024

Discover the performance metrics of the top 5 hypercasual games on Android in Belgium during Q2 2024, including downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Belgium - Q2 2024

In Q2 2024, the hypercasual gaming scene in Belgium on the Android platform saw significant activity. Here’s a detailed look at the performance of the top 5 games, based on data from Sensor Tower.

Screw Jam from Rollic Games experienced a notable climb in revenue, starting at approximately $576 in the first week of April and peaking at around $1.9K in mid-June. Downloads, however, showed a downward trend, beginning with 1.4K in early April and dropping to 664 by the end of June. Weekly active users (WAUs) fluctuated, starting at 2.9K and eventually reaching 3.3K in the final week of the quarter.

One State RP - Role Play Life by ChillBase had a mixed quarter. Revenue saw significant spikes, particularly in early May with a peak of around $1.2K, but it dropped to $380 by the end of June. Downloads showed slight variability, peaking at 441 in early June. WAUs followed a similar pattern, reaching a high of 459 in the same period before settling at 304 by the end of the quarter.

Kick Giant: Giant Hunter from Pixeland OU maintained a relatively stable revenue, with minor fluctuations around $300 to $500 throughout the quarter. Downloads saw a decline from 1.1K in early April to 187 by the end of June. WAUs also decreased, starting at 3K and ending at approximately 2.1K.

EVA Character AI & AI Friend by Novi Limited saw a significant revenue spike in the last week of June, reaching approximately $1.3K, up from a low of $132 in mid-June. Downloads showed a steady increase, starting at 102 and reaching 797 by the end of the quarter. WAUs reflected this growth, increasing from 192 in early April to 792 by the end of June.

Wood Screw Puzzle by Zego Studio had an impressive quarter. Revenue steadily increased, peaking at approximately $348 in mid-June. Downloads were strong throughout, starting at 3.5K in early April and peaking at 6.1K by the end of April. WAUs showed consistent growth, starting at 15.8K and reaching 25.9K by the end of June.

These insights highlight the dynamic nature of the hypercasual gaming market in Belgium. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024